Physics Chaos Engine v1.0

WACKY
TUBE BATTLE

A chaotic fighting game built on a custom Verlet Integration physics engine. Zero dependencies. 100% pure JavaScript.

Launch Game

Zero Dependencies

No Phaser, no Three.js. Just raw math and the HTML5 Canvas API running at 60fps.

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Verlet Physics

Custom constraint solver simulating fabric tension, wind resistance, and centrifugal force.

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Touch Native

Designed for glass. Analog wind control allows for precise leaning and momentum building.